Currently only have Test_level. Implement method in level_manager to set level to whatever is passed in.
Maybe save current level a var? or outside of run method change level only based on game events (end of game flag, load game button is pressed...)
Currently only have Test_level. Implement method in level_manager to set level to whatever is passed in. Maybe save current level a var? or outside of run method change level only based on game events (end of game flag, load game button is pressed...)