Add in a flag item that a character can pick up. Will be used for "defend" level type.
Add class
add sprite sheet
get flag animation set from internet
use gimp to add appropriate channels
add interaction method within collision_handler()
look at tools within item.py, build class up based on existing methods
add sound effects for flag capture and flag drop
want player actions to affect item
Add in a flag item that a character can pick up. Will be used for "defend" level type.
Add class add sprite sheet get flag animation set from internet use gimp to add appropriate channels add interaction method within collision_handler() look at tools within item.py, build class up based on existing methods add sound effects for flag capture and flag drop want player actions to affect item