Sean-Nishi / M1Wengine

A action-adventure game developed with Python 3.11.1 and pygame. Complete missions before timer expires.
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Design and create fourth level #352

Open Sean-Nishi opened 10 months ago

Sean-Nishi commented 10 months ago

Need organizational method to keep track of switches and traps.

Trap class, puzzle levels would init some traps and then when collision with trap detected

Need: 1 player >= 1 switch >= 1 tile affected by switch (toggleable upon collision) ending condition/location