Seanba / Aseprite2Unity

Import Aseprite files to Unity
MIT License
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Currently does not work in Unity 2018.3.0f2 #1

Closed GithubPrankster closed 5 years ago

GithubPrankster commented 5 years ago

I put the unity package on my project, but it did nothing to the aseprite files I tried putting on, and also the editor itself seems to report issues inside the scripts. (note I also had the supertiled2unity package in just in case that does something)

Seanba commented 5 years ago

Hi there, @GithubPrankster. I use both ST2U and A2U without error. Can you give me detailed information on the reported issues from the editor? Thanks.

GithubPrankster commented 5 years ago

Sorry for making you wait, I got much less time to use my stuff today. Anyways, I went and tracked down the errors from the editor, (currently had to uncheck the test files that the package comes with else it wouldn't give me the errors)

These are the error messages I got.

Seanba-ohtm commented 5 years ago

Hi again, @GithubPrankster. .NET 3.5 is now deprecated with Unity 2018.3. You will need to go into your Project Settings for Player and set the Scripting Runtime Version to .NET 4.x Equivalent.

image

Seanba commented 5 years ago

BTW, did you update an old project to Unity 2018.3? I'm just wondering how you got your Scripting Runtime to an unsupported version. Thanks!

GithubPrankster commented 5 years ago

Yes, I did update a project from 2018.2 to 2018.3, might be why the issue happened. I'd say it would be good if you put a disclaimer about updating projects to 2018.3 and forgetting the new runtime. Anyways, thanks for solving my issue, have a great day!