Open gotenxds opened 2 years ago
Hi, today when Aseprite2Unity imports the data it set the wrap mode to clamp, this is ok for most stuff but sometimes for specific shaders and effects you need the texture to be set to mirror/repeat, would it be possible to add this feature?
Hi, today when Aseprite2Unity imports the data it set the wrap mode to clamp, this is ok for most stuff but sometimes for specific shaders and effects you need the texture to be set to mirror/repeat, would it be possible to add this feature?