Open Tunied opened 6 years ago
Hi there, Eran. It looks like there is a bug in there with placement of Isometric tiles. Can you try Staggered Isometric and see if that works instead? Giving that your map is infinite you shouldn't be concerned about the "shape" of the map (i.e. the edges of an isometric maps are diamond shaped).
FWIW, I'm working on a totally new version of Tiled2Unity that, among other things, should make working and interacting with isometric maps a bit easier.
Hi Seanba
thanks for reply my message.
looking forward for the new version!
and i had try for the Staggered Isometric
no luck on that :(
anyway, i will just use the Fixed map . that one is perfect.
again, thanks for the great tool.
it help me a a lot.
Regards Eran
Argh. It must be that I'm placing the "chunks" of the map wrong. If you want to, you can send me your map (TMX files, TSX files, texture files) and I'll make sure it's running in the new and improved feature.
Hi Seanba
it's really nice tool, and help me a lot in my project! thanks.
currently , i have a issue about infinite Isometric map.
i have make an infinite map like this one
but when i export to Unity, it will display like this one
is there some things i did wrong or Tiled2Unity currently not support infinite Isometric map yet ?
i am using Mac version
Unity 2017.3.p1 Tiled 1.1.3 Tiled2Unity 1.0.13.2(1)
thanks.
Regard Eran