Open lorenradis opened 6 years ago
Hi there, Lorenradis. Can you export your Unity project and send it to me?
FWIW, Tiled2Unity is getting a little dusty and I've been working on a new plugin for Unity that will allow you automatically import Tiled files directly from Unity. Depending on what your issue is, it may be better/faster to use your project as a guinea pig for this new tool.
Hey,
Thanks SO MUCH for getting back so quickly, I apologize for not doing the same. I've made three more maps since that last post and they all worked, so I'm sure I just screwed something up in the maps that didn't work, I don't know what it was but... whatever. I'd hate to waste your time with my source files...
HOWEVER, I would absolutely LOVE to test out whatever new tool you have in the works, if you're interested!
Thanks, lorenradis. I've had some other people send me their maps and it's been extremely useful in finding some uses of Tiled I hadn't thought of on my own. If you can create a Unity project with all your Tiled files (map files, texture files, tileset files) in it, export the whole thing as Unity Package, and send it to me then I would love to run them though the scripted importers I'm working on with Unity 2018.
I've seen this issue a hundred times, but now, I don't have Web Player selected as my build target. I'm on a mac, and I've gotten tiled2Unity to export a map properly (though HUGE) a few times, but most of the time when I try it I get the error where only an .xml file is exported, no new prefab is added to the project.
I don't know where to even begin... this is such a great tool, thanks for any help you can offer.