I have able to import my tile map into unity by using this awesome tool
but when try to access my tile info, it become handy.
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[Tiled2Unity.CustomTiledImporter]
public class CustomImporter_StrategyTiles : Tiled2Unity.ICustomTiledImporter
{
public void HandleCustomProperties(GameObject gameObject,
IDictionary<string, string> customProperties)
{
Debug.Log("213123");
}
public void CustomizePrefab(GameObject prefab)
{
// Do nothing
}
}
the code above doesn't get called.
i did add an Editor to handle this, but still not work as i expect. Any help from you?
Great tool, nice job.
I have able to import my tile map into unity by using this awesome tool
but when try to access my tile info, it become handy.
the code above doesn't get called.
i did add an Editor to handle this, but still not work as i expect. Any help from you?