Closed philphilphil closed 8 years ago
Hi Phil. Can you send me your collisiondebug.tiled2unity.xml file? You can find my email on my website: www.seanba.com
Thank you for the quick response, i just sent you the xml
Oh, I think I see the problem now. It looks like you put the mesh into your scene. You need put the prefab into your scene instead. (See the Prefabs folder)
FWIW, I was able to import your XML file without issue. I see the layers and collisions.
... thank you. i have no idea how i could miss that..
I'm not sure if its my fault or if its a bug. Sorry in advance if its my mistake. I read up on the Website and it's guides, Googled and watched YouTube videos and i can just not see what i'm doing wrong.
I made a very simple map in Tiled, when Importing it to Tiled2Unity the preview is showing the collision tiles
When using the mesh in Unity the collision layer is not showing up. I tried reimport, refresh, restarting unity, complete empty new unity project, new tiled project.
Tiled version: 0.17.0 Tiled2Unity version: 1.0.7.7 on Win10 64bit Unity3d version: 5.4.0f3 Personal
Link to the tiled file: https://www.dropbox.com/sh/nj98euvt2bcqfqf/AABt30AgHfrSuuHKaZG_vJFca?dl=0
Log output
Thank you