Closed Kalmend closed 7 years ago
Can you send me the texture or bitmap you're using in this example? Thanks.
I think I know what's going on. You're using a palletized bitmap format an I'm not handling that format at the moment. I'll put out a fix later today.
This was fixed with Tiled2Unity version 1.0.11.1. Thanks again for notifying me of the issue.
TmxImage::FromXml call to tmxImage.ImageBitmap.SetPixel(x, y, transColor); throws an exception: "This method is not supported for bitmaps with ColorTypes of Index8."