Seanharrs / puzzleknight

Puzzle Knight - A Third Person Fantasy Hack&Slash Puzzle Adventure Game
0 stars 1 forks source link

Difficult to determine what objects are interactable #28

Closed Seanharrs closed 7 years ago

Seanharrs commented 7 years ago

The Shop and the boss pylons have no indicator on them that lets the player know that they can be interacted with. Some example solutions to this could be to have the object be highlighted when the player is close, or to have some text appear on screen saying "Press E to interact", or perhaps both.

Benjh66 commented 7 years ago

Possible to create a subtle glow border around the object in unity to separate it from the environment Unity Highlight system @Seanharrs https://forum.unity3d.com/threads/highlighting-system-released.143043/