Seanharrs / puzzleknight

Puzzle Knight - A Third Person Fantasy Hack&Slash Puzzle Adventure Game
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Using the terrain to guide the player #31

Closed Seanharrs closed 7 years ago

Seanharrs commented 7 years ago

Currently the terrain's path is identical everywhere in the maze. Making subtle changes to this that can help the player learn which paths do lead to puzzles and which don't can help prevent player frustration if they get lost in the maze.

platepath

Above is the current state of the maze section for the pressure plate puzzle. As it stands, the path is identical everywhere and in-game with the trees in place it's hard to tell where you are at any point in time.

sdasi1 commented 7 years ago

Closing issue for now as major changes have been made to the terrain and scene area as well as the camera now being fixed to provide a better constant view of the player. May need to be reopened if playtest still show that the player is becoming unreasonably lost.