The change to the inventory code that determined when the boss door should open leaves the boss door as being constantly open when the inventory is closed, and constantly closed when the inventory is open. This is due to the code checking the active state of objects under the inventory, which are always inactive.
Recommended solution is to use the collectable door pieces themselves to determine whether the door should open.
The change to the inventory code that determined when the boss door should open leaves the boss door as being constantly open when the inventory is closed, and constantly closed when the inventory is open. This is due to the code checking the active state of objects under the inventory, which are always inactive.
Recommended solution is to use the collectable door pieces themselves to determine whether the door should open.