Closed jmbau closed 11 months ago
In corsica scenery, water at see level is white because _scene_groundtile tries to load _water01text (which is not defined in this scenery) instead of _water02tex . This solves the issue.
Thanks, I broke that, sorry.
In corsica scenery, water at see level is white because _scene_groundtile tries to load _water01text (which is not defined in this scenery) instead of _water02tex . This solves the issue.