Closed Sparxel closed 11 months ago
board.PlyCount would be 0 or 1 when it's your bots first move
You get a new Instance of your bot for each game, non static values will be reset by default. You could use a constructor to reset static values like this public MyBot() { value = 0; }
Also keep in mind when playing against the evil bot most of the games start from a random position where board.PlyCount > 1
I want to clear all move heuristics in case the current game ends and a new game starts. Is there any way to do this?