Hi Sebastian, this is in regards to the Patreon message I sent. Here is an image of what I'm seeing in both the Scene Editor and the Game View:
If I rotate the camera around, the pattern of the artifacting changes from like a static noise to straight horizontal lines and then back again. I haven't messed with anything regarding the shaders, as I'm not too familiar with shaders in Unity. Any insight you can provide would be awesome!
Hi Sebastian, this is in regards to the Patreon message I sent. Here is an image of what I'm seeing in both the Scene Editor and the Game View:
If I rotate the camera around, the pattern of the artifacting changes from like a static noise to straight horizontal lines and then back again. I haven't messed with anything regarding the shaders, as I'm not too familiar with shaders in Unity. Any insight you can provide would be awesome!