Open YouTube-101 opened 7 months ago
Yes, please update the file!
How did you compile the code? What steps did you take? Could you provide screenschots.
I compiled the game in Unity Editor version 2021.3.32f1 and I do suggest you to use this version to compile the game. But, you may use newer versions.
Go to the Unity Hub, install a Unity Editor. MAKE SURE IT'S COMPATIBLE WITH APPLE SILICON. (DO NOT INSTALL THE INTEL VERSION)
Go ahead and download the source code as .ZIP from this github repo.
Tap the "add" button in your projects tab (Add project from disk)
Then, open the added project in Unity. In there you can take a look at the game's source code and change whatever you want.
To compile the game, Just go to "File > Build Settings..."
This window will show up, Make sure target platform and the architecture is the same as this picture. And press build!
Choose the location of the application you'd like to compile and once the build finishes, you'll have the compatible game on your computer.
If you have any questions, please reply here.
The application downloaded from the official itch.io page causes the operating system to throw an "This application can't be opened" error at startup. So, to "fix" my issue, I downloaded the source zip file. I downloaded the latest and nearest version of the Unity editor and compiled the code to a build that supports Apple Silicon and Intel Macs, and the game worked perfectly fine.
I could give you the app file that supports both, or you could download an Apple Silicon-supported Unity editor and compile your build so you can edit the itch.io page so that people with Apple Silicon Macs don't flood the comments and its GitHub issues page (probably like what I'm doing right now as a suggestion.)
Thanks, and I am looking forward to your response.