SebLague / Path-Creator

Path creation asset for Unity game development
https://assetstore.unity.com/packages/tools/utilities/b-zier-path-creator-136082
MIT License
1.83k stars 319 forks source link

GetPointAtTime(1f) returns start point rather than end point of path #100

Open mafsays opened 3 years ago

mafsays commented 3 years ago

This can easily be worked around by using GetPointAtTime(1f, EndOfPathInstruction.Stop), but it seems like incorrect behaviour and caused me some initial confusion.

Great tool btw, much appreciated!