Open mafsays opened 3 years ago
This can easily be worked around by using GetPointAtTime(1f, EndOfPathInstruction.Stop), but it seems like incorrect behaviour and caused me some initial confusion.
GetPointAtTime(1f, EndOfPathInstruction.Stop)
Great tool btw, much appreciated!
This can easily be worked around by using
GetPointAtTime(1f, EndOfPathInstruction.Stop)
, but it seems like incorrect behaviour and caused me some initial confusion.Great tool btw, much appreciated!