Closed Panicat closed 2 years ago
CelestialBodyGenerator uses scriptable objects to define planets' settings. You'd better be off creating (or duplicating) a new planet settings asset and changing settings there.
Thank you. I just needed to duplicate all the files: Celestial Body Settings, Shading, Shape, and Material. Then assign them accordingly. Stupid reason to make an issue here, but closed!
Title should be self explanatory. Changing the shape or shading seed on one planet changes all planets that use the same generation settings. Would it be easy to have multiple Constant Companion planets with different settings?
Duplicating the celestial body settings still seems to affect the same material for the planet and I'm not quite sure how this works. Thanks!