Hi! I love your module, one of my "must-have"! Would it be possible to implement a functionality that would allow to decrease/increase the muffle percentage globally in a scene? Thus, it would be possible to determine scenes with thick walls and scenes with thin walls, as a whole, without having to work wall to wall. Thank you for your work!
This may be done in a future version. The impact of "all sounds being muffled at least some %" is yet to be tested. Albeit this should not affect the cases of:
Direct line to a sound (no muffling) - here maybe a toggle to allow underwater scenes
Ethereal walls that should not muffle or add to muffling
Hi! I love your module, one of my "must-have"! Would it be possible to implement a functionality that would allow to decrease/increase the muffle percentage globally in a scene? Thus, it would be possible to determine scenes with thick walls and scenes with thin walls, as a whole, without having to work wall to wall. Thank you for your work!