Open DoaFever opened 3 years ago
impala (value clipping), impala death for long (do they converge to the same solution?)
ppo, impala (value clipping), impala (death 5 / 20?) 200 levels
impala 20 death penalty 50 levels
ppo, impala, impala death with framestacking
data augmentation
I have started: Long run for ppo and impala, (needs to be continued again when done) Impala 20 death penalty 50 levels
Priority:
impala (value clipping), impala death for long (do they converge to the same solution?)
ppo, impala (value clipping), impala (death 5 / 20?) 200 levels
impala 20 death penalty 50 levels
ppo, impala, impala death with framestacking
data augmentation