Closed Seblis closed 10 months ago
Right every attack animation is immediately canceled after it hits a hurtobx.
There is a need to add a new group "GROUP_PROJECTILE" and change the HurtboxComponent code so it destroys only projectiles
Right every attack animation is immediately canceled after it hits a hurtobx.
There is a need to add a new group "GROUP_PROJECTILE" and change the HurtboxComponent code so it destroys only projectiles