Seblis / They-won-t-survive

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Feature/scoring system #25

Closed Seblis closed 7 months ago

Seblis commented 7 months ago

Score logic is implemented in GameEngine autoloaded singleton.

For any label keeping track of the score, connect the label to the SignalManager.on_score_updated(new_score: int). Remember to disconnect when the label is destroyed (I think we can override the Label's _exit_tree() method for that, but I will do more research just in case)

Closes #14