Seblis / They-won-t-survive

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Feature/scoring system #25

Closed Seblis closed 10 months ago

Seblis commented 10 months ago

Score logic is implemented in GameEngine autoloaded singleton.

For any label keeping track of the score, connect the label to the SignalManager.on_score_updated(new_score: int). Remember to disconnect when the label is destroyed (I think we can override the Label's _exit_tree() method for that, but I will do more research just in case)

Closes #14