The application does not track/lock onto an enemy if i use True Fullscreen or Vulkan/OpenGL renderers. It only works on Direct3D renderers when your not using True Fullscreen, this can be very annoying because without True Fullscreen your getting less frames, more input delay and your game feels less smoother. Hopefully you can find a way to make the program focus on the RobloxPlayerBeta window and screenshot that window only. I use a program called Bloxstrap to get True Fullscreen/Change my renderer to Vulkan/OpenGL.
Bloxstraphttps://github.com/pizzaboxer/bloxstrap/releases
The application does not track/lock onto an enemy if i use True Fullscreen or Vulkan/OpenGL renderers. It only works on Direct3D renderers when your not using True Fullscreen, this can be very annoying because without True Fullscreen your getting less frames, more input delay and your game feels less smoother. Hopefully you can find a way to make the program focus on the RobloxPlayerBeta window and screenshot that window only. I use a program called Bloxstrap to get True Fullscreen/Change my renderer to Vulkan/OpenGL. Bloxstrap https://github.com/pizzaboxer/bloxstrap/releases