Describe the bug
Operator tells player to incinerate companion cube after the very first successful teleport. Cannot comply if (both) teleportation tubes are closed.
To Reproduce
Steps to reproduce the behavior:
Follow story, successfully teleport companion cube; after it's done, the operator will order you to clean up (i.e. incinerate the teleported cube). At this point, the right teleportation tube is open, the player could grab the cube and solve the room.
If instead the player jumps into the incinerator and suicides ('cause we love our companion cubes), the game will load back to the latest state - but the right teleportation cube will remain closed. Only solution is to load a save at the beginning of the room, saves made inside the room will have the same problem.
Expected behavior
The right teleportation tube should remain open after loading a save, allowing players to sacrifice the beloved companion cube =(
Screenshots
not applicable
Desktop (please complete the following information):
OS: Debian testing
GPU name: AMD RX 6650 XT
CPU name: AMD Ryzen 5 2600
RAM (Quantity + Spec): 16GB, some DDR4 I guess? ;)
Describe the bug Operator tells player to incinerate companion cube after the very first successful teleport. Cannot comply if (both) teleportation tubes are closed.
To Reproduce Steps to reproduce the behavior:
Expected behavior The right teleportation tube should remain open after loading a save, allowing players to sacrifice the beloved companion cube =(
Screenshots not applicable
Desktop (please complete the following information):