Additionally, this moves to a control mechanism that blanks out the mouse and maps y movement directly to slider value. This lets us control how fast the slider moves in comparison to mouse movements and allows for more precise control of the slider.
This PR will also eventually include a feature that pauses the slider at 0db, as well as a way to move the slider slowly when clicking and holding on an area that is not the slider.
Will close https://github.com/SecondFlight/lmms/issues/18 and https://github.com/SecondFlight/lmms/issues/38
Additionally, this moves to a control mechanism that blanks out the mouse and maps y movement directly to slider value. This lets us control how fast the slider moves in comparison to mouse movements and allows for more precise control of the slider.
This PR will also eventually include a feature that pauses the slider at 0db, as well as a way to move the slider slowly when clicking and holding on an area that is not the slider.