Main plugin for a custom gamemode I'm working on. It's not meant for the public, but you can always borrow my messy and probably very buggy code if you want.
I'm thinking this could function like MobMayhem, where there's a file with mobs and their attributes. There's a few things I'd like to make different though:
Mob names can be randomized from a list of strings in the config.
Mobs have a level attribute.
Mobs have damage meters that work with custom damage.
Passive mobs can be used as enemies.
Special unique monsters can spawn in random places, with passive and aggressive effects, ability to poison nearby players and summoning lightning, for example.
Attributes like damage, health, and experience dropped can be random numbers within a range set from the config.
Unique monsters have a rarity that decides what rarity of items they drop.
These are all the things I've been able to come up with in one sitting. I'll add more things as I think of them.
I'm thinking this could function like MobMayhem, where there's a file with mobs and their attributes. There's a few things I'd like to make different though:
These are all the things I've been able to come up with in one sitting. I'll add more things as I think of them.