Closed xet7 closed 7 years ago
I cannot reproduce this. Maybe it has to do with the Finnish translation? Can you try setting LANG
to the locale-agnostic C
locale before running TSC? You can do it like this:
$ export LANG=C
Please report if the issue persists.
Vale, Quintus
@Quintus @kirbyfan64
I updated pot and po files.
Main menu loads in all cases: running TSC, under GDB, and under Valgrind.
Without and with GDB, after selecting some menu option from main menu, TSC segfaults.
Probably at some point I had low available RAM, so I rebooted and tried again.
Running under Valgrind prevents TSC from segfaulting, I can guess menu options and even slowly play the game.
I, too, had a segfault, though I did not get to the menu screen. It happened on a malloc call (through new), which suggests there may be heap corruption. @xet7, could you post a backtrace for your segfault from gdb?
What I have found is documented here: http://forum.secretchronicles.de/topics/448
@datahead8888
I did get to menu screen only with older buggy cegui and using valgrind.
After compiling newer cegui I did not get to main menu, segfault in all cases, also with valgrind.
But currently on Linux Mint 18 I have broken compile of cegui, so I can't add backtrace yet, maybe sometime later when I compile cegui again.
Currently I'm happy that TSC works easily on Lubuntu 16.10, see: http://forum.secretchronicles.de/topics/449 https://github.com/Secretchronicles/TSC/blob/devel/INSTALL-2016-08-01.md
@datahead8888 try deleting ~/.cache/tsc
. When adding new graphics, sometimes this happens. I have not exactly found out why yet.
Valete, Quintus
During game Start and Options menu show this bug (screenshot above) as pointed out by @Quintus https://bitbucket.org/cegui/cegui/issues/1063/openglrenderer-on-linux-renders-cegui
The CEGUI bug is in all Ubuntu based distros that are older that Ubuntu 16.10.
On Lubuntu 16.10 Start and Options menu shows correctly:
I have added request for updating or backporting bugfix to older Ubuntu versions to Launchpad: https://bugs.launchpad.net/ubuntu/+source/cegui-mk2/+bug/1608114
@xet7 I suspect the original problem is a duplicate of #560. Can you confirm that this the case so that this ticket can be closed?
@Quintus
I today compiled CEGUI from these sources: https://launchpad.net/ubuntu/+source/cegui-mk2/0.8.7-1.2
And also TSC latest from devel branch:
commit 1429329dcd95c459c24615113cefe8ddedcb74d1
Author: Quintus
Date: Mon Aug 22 17:48:57 2016 +0200
Handle libxml++'s header and linking dependencies in its CMake Find module.
On Linux Mint 18 still when from main game menu when I select Start, then TSC stopped to some errors.
Log attached.
@xet7 Please delete the cache directory ~/.cache/tsc
and retry.
Hm. Something is wrong with the destructors. This appears to be some new error we have not seen yet. I don't have time to look at it right now, but we should keep it on the agenda.
Is this still relevant? If yes, please give a detailed step-by-step guide on how to reproduce this crash.
@Quintus
No, current TSC does not run on Mint 18 because of too old libraries, minimum requirement is Ubuntu 16.10 based distro.
@Quintus @kirbyfan64
Hi, today at this commit on devel branch:
when I compiled with this command
TSC does start and main theme sound is playing, but when I select some menu like Options with my keyboard arrow keys down and enter, TSC segfaults. This log is from selecting Options, and also selecting Start does segfault TSC, I did not try others from main menu yet.
Logs: compile.txt gdb.txt