SeitaKayukawa / Blind_Accessibility_Papers

Papers about assistive technologies for visual impairments / 視覚障害者支援研究に関する論文の日本語まとめ
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Accessible Maps for the Blind: Comparing 3D Printed Models with Tactile Graphics #34

Open Wotipati opened 5 years ago

Wotipati commented 5 years ago

Links

Authors

Abstract

スクリーンショット 2019-10-29 18 07 30

スライド出典: CHI勉強会2018 スライド作成者: 北海道大学 渡邉拓貴さん

XiyueWang-Miraikan commented 2 years ago

Approach

XiyueWang-Miraikan commented 2 years ago

Guidelines

Design of 3D printed maps and plans:

  1. As with tactile graphics, additional explanations should accompany 3D models to provide a context in which to understand the model.
  2. The 3D model must physically allow the reader’s fingers sufficient space to easily explore the salient features.
    • Adequate space must be allowed for fingers to explore all pathways including access under overhanging objects.
    • This may require widening of streets and laneways.
  3. The height of buildings and walls should represent their relative height.
    • The vertical scale can differ from the horizontal scale.
    • Heights should be low enough for the fingers to easily reach the base.
  4. Features like streets or paths that are intended to be traced by a finger can be easily understood and followed if an indented path wide enough to contain the fingertip is used
    • rather than the raised lines commonly used in tactile graphics.
  5. Where possible, use iconic 3D symbols to represent stairways, buildings and other 3-dimensional landmarks.
  6. Be careful to ensure that there are no sharp points on map elements
    • They could cause discomfort if
      • the touch reader moves their fingers over it quickly
      • places their hands on top of the map.

        When providing interactive audio labels:

  7. Audio trigger points should not be intrusive or distort the appearance of the 3D map.
  8. Triggering of auditory information should be the result of a definite action.
  9. The use of different interaction gestures to convey levels of information allows users to build their understanding to the depth they wish.

    Insights into training touch readers to read 3D maps:

  10. Instruction in techniques for reading 3D models is required, in the same manner that training is now given for reading tactile graphics.
  11. Encouragement is needed to feel the sides and base of objects.
    • There is a tendency to touch only the tops of map elements, causing lower features to be missed.
  12. A quick overview of 3D maps can be gained by placing both hands on top of the map.
XiyueWang-Miraikan commented 2 years ago
スクリーンショット 2022-01-12 16 48 40 スクリーンショット 2022-01-12 16 49 30