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Seldom-SE
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seldom_state
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
Apache License 2.0
172
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Access to a state in `on_enter`, and maybe `on_exit`
#12
soanvig
opened
1 week ago
2
Access to an entity in the transition builder
#11
soanvig
opened
1 week ago
2
Fix a typo
#10
martinlindhe
closed
4 months ago
1
Manual impl Default for EventTrigger
#9
akimakinai
closed
5 months ago
1
add Clone on triggers if available
#8
hyranno
closed
8 months ago
3
Using System for Trigger
#7
hyranno
closed
5 months ago
3
Very small typo in README.md
#6
edgarssilva
closed
11 months ago
0
Upgrade to bevy 0.11
#5
Ramilito
closed
11 months ago
3
fix AxisPairTrigger rotation checks & make PressedTrigger work as advertised
#4
frantisekhanzlikbl
closed
1 year ago
1
Update GitHub Actions CI
#3
striezel
closed
1 year ago
1
Fix a small typo
#2
striezel
closed
1 year ago
1
Rewrite the plugin to run in an exclusive system
#1
deifactor
closed
1 year ago
1