SeleDreams / godot-legacy

Godot 1.0
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issue when cloning with Github desktop #1

Open lemmings189 opened 1 month ago

lemmings189 commented 1 month ago

Hello, I somehow cannot manage to clone the repo. I have Git and Github desktop installed. Anyone has got a fix ? Thanks a lot,

`Cloning into 'C:\Users---------\Documents\GitHub\godot-legacy'... remote: Enumerating objects: 12783, done.
remote: Counting objects: 100% (12783/12783), done.
remote: Compressing objects: 100% (5376/5376), done.
error: RPC failed; curl 18 transfer closed with outstanding read data remaining error: 2482 bytes of body are still expected fetch-pack: unexpected disconnect while reading sideband packet fatal: early EOF fatal: fetch-pack: invalid index-pack output

Would you like to retry cloning ?`

lemmings189 commented 1 month ago

"but I actually found out another team already is working on a godot 1 fork with improvements so I ended up cancelling this one for the 3ds (i might however keep it for another platform)

so I went back to updating my godot 4 port"

okay

SeleDreams commented 1 month ago

the issue doesn't come from my repository. please retry it from the command line