Open NocturnalScream opened 2 years ago
any chance i can maybe help?`going to look into the code a bit as well - what are the issues we are facing here?
It's because nebula do some behaviors that won't happen in vanilla game thus breaks some assumptions of DSPOptimizations. For example, nebula will unload all planet factories when client leaves a system, but StationStorageOpt
doesn't change along with it.
I add a patch in NebulaCompatibilityAssist to solve this issue. You can try and check if there is anything needs fixing too. NebulaCompatibilityAssist.zip If it's ok I can update it in Thunderstore. the related change commit
Edit: A equivalence is to add this checking in DSPOptimizations.StationStorageOpt
to reset data after Nebula unload the factories:
[HarmonyPostfix]
[HarmonyPatch(typeof(GameData), nameof(GameData.LeaveStar))]
public static void LeaveStar_Postfix()
{
if (GameMain.data.factoryCount == 0)
InitFactoryInfo(GameMain.data);
}
Assuming this was never confirmed to be working. I'm willing to give it a look if that is the case
Hello, me and my friend are playing with your mod and nebula - sadly the clients game keep crashing when warping out of a system? We would be super happy if you can add nebula compatibility :) you talked about it in the readme