Seneral / Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
https://nodeeditor.seneral.dev
MIT License
2.01k stars 414 forks source link

Child nodes are now properly recalculated after parent deletion #10

Closed ritave closed 8 years ago

ritave commented 8 years ago

If the parent was deleted with a right click -> delete node, the children wouldn't be notified that they required a recalculation.

Seneral commented 8 years ago

Sorry I need to reopen, forgot to merge:( Thanks for the fix again;)

ritave commented 8 years ago

After commit 2dd6eb8a3e49fe9e1853685282cac4d98dd06522 the behavior has returned to it's previous version, deleting the input node now doesn't recalculate the children anymore :/

Seneral commented 8 years ago

I'm sorry, it has tricked my slippery late-evening-commit check ;( I accidentally overwrote it. Fixed again...