Seneral / Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
https://nodeeditor.seneral.dev
MIT License
2.01k stars 415 forks source link

Patch 1 #128

Closed AtheosCode closed 7 years ago

AtheosCode commented 7 years ago

auto save the name to the (Save to scene) when (Load from scene)

Seneral commented 7 years ago

Can you recreate the commit and target it to the develop branch? Seems like you used the develop branch but committed to master, which creates the huge commit log you see (difference between develop and master) Thanks:)