Seneral / Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
https://nodeeditor.seneral.dev
MIT License
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New Connection Editing System #149

Open Seneral opened 6 years ago

Seneral commented 6 years ago

For supporting Multi-Multi connections (connections between two knobs with MaximumConnectionCount.Multi), we need a new way of editing connections. The current system relies on one knob with only one possible connection to delete the connection and the other one to create them, which is suboptimal. Consider this a continuation of #74 to adress #144 and #145 and fix #147 and #148.

New concept for ALL connections: