Seneral / Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
https://nodeeditor.seneral.dev
MIT License
2.01k stars 414 forks source link

Moved node's properties that needn't be serialized to properties #17

Closed ritave closed 8 years ago

ritave commented 8 years ago

Also added adtitional .meta files that weren't there before and might be needed for serialization

It will help a bit with Issue #16

Seneral commented 8 years ago

Great, thanks:) Though before merging I'd ask you to change the default of continueCalculation to true, as we don't want anyone to be confused when their nodes do not continue to calculate by default;) Also the metas I added in my last commit should suffice to fix the save problem, as the other scrripts aren't directly referenced by a save file. Seneral

ritave commented 8 years ago

Done, sorry about that :)

Seneral commented 8 years ago

Cool, thanks:)