Seneral / Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
https://nodeeditor.seneral.dev
MIT License
2.01k stars 414 forks source link

Added one node. Then it stoped working. (Remove the node, re-install, sitll not working) Unity 2020.2 LTS #196

Open mickplouffe opened 3 years ago

mickplouffe commented 3 years ago

Hi,

I've just installed both packages by adding them in the package manager. The Window/Node Editor, where working.

I started to create my custom node for my need by following the documentation (basically copying it). Once done. Unity reload scripts... Then the Node editor does not open anymore.

I Remove my Node Script. Same. Uninstall (removing the packagke) Both Copy and Node. Deleting any files that seems to have been left. Re-installing both. Same.

Tryed in new project. Working, Adding custom node. Die. Same result.

Problems with 2020.2?

using UnityEngine;
using NodeEditorFramework;
using NodeEditorFramework.Utilities;

[Node(false, "NODETEST/Test")]
public class ProfileNode : Node
{
    public const string ID = "Profile";
    public override string GetID => ID;

    public override string Title => "Profile";

    [ValueConnectionKnob("Input", Direction.In, "NPC_Profile")]
    public ValueConnectionKnob inputKnob;
}