Closed groud closed 8 years ago
Do not merge yet, I would like to consequently replace the texture by a lighter one.
No problem, didn't test yet but looks great:)
I tested with a smaller texture but faced a little bug. It is now fixed. I pushed the smaller texture and also changed the texture import properties (just in case).
(btw: If someone could test this that would be great, I am not 100% sure of the coordinates calculation :) )
Sorry for the late reply, kinda forgot that I wanted to test it:/ It has a little coordinate bug indeed, the texture should line up with the actual canvas space. For that to happen it needs to have it's origin at the center, which you can test by resizing the window and looking if it fits. Additionally, the size has to be right (I think exactly 100px or something like that). You can test this by enabling snapping (hold strg while dragging a node) and it should snap to the grid:)
Should be ok now. :)
Yup, thank you! :)
A more efficient way to tile a texture.