Closed rc1 closed 8 years ago
Yep, that should be no problem. I didn't know that this is handled differently on some platforms... best to go that way then:) Maybe it's the Unity version (I'm still at 5.3.4) but for me it works fine on windows. What is your build target at? Seneral
Build target is "PC, Mac & Linux" at the moment. I'm downloading the latest Unity just now. Thanks
Well, I don't have the latest unity to test, that is;) I think your version, 5.3.5, is the latest, so don't worry. Ok so it is likely related to OSX, seems that library of mono does handle optional named parameters differently. So a simple fix like yours will do:) Thanks for bringing this up!
Hey Seneral, I'm having the same issue on Windows, but Im on version 5.3.6.. Build Target is PC.
Ok, @ChicK00o did create a fix for this in #84 which we're preparing for merge right now:)
Hello.
Using a fresh clone of the develop branch into a new unity project, I cannot build this. I am on OSX with Unity 5.3.5f1.
There error is on
HotkeyAttribute
andEventHandlerAttribute
.The quite fix to get it to compile is to make
priority
read/write by removing theprivate
keyword forpriority
in the implementation of bothHotkeyAttribute
andEventHandlerAttribute
. However I don't know what the consequences are. I am just trying out Node_Editor.Cheers, Ross