Seneral / Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
https://nodeeditor.seneral.dev
MIT License
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Virtual method for drawing to the sceneview from the selected node #88

Closed Barsonax closed 8 years ago

Barsonax commented 8 years ago

NodeEditor_Barsonax: Added a new virtual method named OnSceneGUI to Node.cs to provide a possibility to draw stuff to the scene view. This gets called from the NodeEditorWindow.cs when the onSceneGUIDelegate of the SceneView gets called.

Seneral commented 8 years ago

Thanks again:) For the record, we had a conversation about this before.

So is there any way you can revert the redundant tabs/spaces that github shows as changes? Maybe toggling off any auto-format tools like reshaper, they seem to have replaced tabs in the files you're editing with spaces... IMO tabs are way easier to work with than single spaces. So I appreciate it if you can revert this:)

Barsonax commented 8 years ago

Iam currently at work but ill try to convert back to spaces once iam back

Barsonax commented 8 years ago

I made a new pull request with tabs instead of spaces

Seneral commented 8 years ago

Ok I'll close this one then I guess:)