Senryoku / Deecy

Experimental Dreamcast emulator written in Zig
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Texture filtering issues #47

Open Senryoku opened 1 month ago

Senryoku commented 1 month ago

Seen here in Sonic Adventure 2, but also in Crazy Taxi for example: image

These textures have linear filtering but not UV clamping enabled, leading to filtering errors on the edges. (The polygons on the right are also shifted, but that's another issue.)

Senryoku commented 1 month ago

Rendering to native resolution doesn't exhibit the issue (original screenshot was at twice native resolution) image (Polygons are still shifted though :'))