mov.l Rm, @-Rn cause grave issues in Virtua Tennis 2 when using the JIT.
Switching only this instruction to use the interpreter fallback fixes the issue, but I have no idea why. This instruction isn't that complicated...
Disabling all JIT optimizations or clearing register allocations before and after doesn't help.
mov.l Rm, @-Rn
cause grave issues in Virtua Tennis 2 when using the JIT. Switching only this instruction to use the interpreter fallback fixes the issue, but I have no idea why. This instruction isn't that complicated... Disabling all JIT optimizations or clearing register allocations before and after doesn't help.I don't see any issue with the generated code. VirtuaTennis2_JIT_trace_movRm@-Rn_issue.zip