Separatist-Crisis-Mod-Team / SeparatistCrisis

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Slavery #21

Closed cYREXE closed 3 years ago

cYREXE commented 4 years ago

Ability to make prisoners into slaves as well as recruit or sell them. The slaves can then be placed in your garrison to decrease build times and profit from buildings that produce credits. Different slave races grant different bonuses to profit and build times (Wookie slaves will be better than Ewok slaves, etc.)

100% completed in order to move to the next phase

Bejasc commented 3 years ago

Are there any mechanics planned already for when the player is taken as a slave?

cYREXE commented 3 years ago

Are there any mechanics planned already for when the player is taken as a slave?

Not yet, No. Do you have some suggestions?

Bejasc commented 3 years ago

@cYREXE yes - I think being forced to work in some ventures could be great. (Like seen in the spice mines in Solo)

Often times I've been captured as a prisoner, taken to some fief of theirs, and fast forward through days and days of waiting for some ransom offer or escape opportunity.

Being forced to work (or just encounter) as a slave miner, or slave to some other venture, would present many opportunities like...