Serebriakov / dwlab

Automatically exported from code.google.com/p/dwlab
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[Framework] Box2D support. #9

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
LTBox2DSprite which is derived from LTSprite.
LTBox2DTilemap which is derived from LTTileMap.
LTBox2DJoints.

Original issue reported on code.google.com by MattMerkulov on 24 Jun 2011 at 4:03

GoogleCodeExporter commented 9 years ago

Original comment by MattMerkulov on 7 Oct 2011 at 1:08

GoogleCodeExporter commented 9 years ago
I'm all for this one :)
Unfortunately the last version of the Box2D BlitzMax Module is a bit old...
The new concept of fixture and every official new improvement/bug fix may be a 
problem for new corner seeking help in the Box2d Forum.
But if you are using the current Brucey Box2d port, I'm fine with it :)

Original comment by armitage...@gmail.com on 23 Oct 2011 at 4:57

GoogleCodeExporter commented 9 years ago
I'm thinking about how to add joints to the editor.

Original comment by MattMerkulov on 23 Oct 2011 at 11:11

GoogleCodeExporter commented 9 years ago

Original comment by MattMerkulov on 16 Jul 2012 at 5:09

GoogleCodeExporter commented 9 years ago

Original comment by MattMerkulov on 16 Jul 2012 at 6:12

GoogleCodeExporter commented 9 years ago

Original comment by MattMerkulov on 16 Jul 2012 at 11:10

GoogleCodeExporter commented 9 years ago

Original comment by MattMerkulov on 8 Dec 2012 at 5:47