Serebriakov / pink-pony

Automatically exported from code.google.com/p/pink-pony
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No particles seen #4

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The ponies leave a solid line trail, but no trails of flowers.  Ponies
merely disappear when they strike a line or the water; they don't explode
like I see in the videos.

In the console window, I see the message "No hardware accelerated
particles. :( Using fallback."

I'm running Pink Pony 1.0 on Windows Vista x64.  Video card is a GeForce
7600 GS with latest ForceWare drivers installed (186.18).  I've tried
turning desktop composition (Aero) off, with no changes.

I've also tried this on my laptop--also running Vista x64--with the same
results.  My laptop has an ATI Radeon HD 3650 video chip.

Original issue reported on code.google.com by jstanley0@gmail.com on 13 Jul 2009 at 4:16

GoogleCodeExporter commented 9 years ago
Hello jstanley0,

The 1.0 version of Pink Pony only supports particles with (nVidia only) DX10
compatible GPUs. The fallback does nothing in this version.

I have implemented the CPU fallback for the particles by now. It's a quite a bit
slower than the hardware accelerated version, but it works well.
You can check out the current version from GitHub (
http://github.com/ginkgo/pink-pony/tree/master ). Alternatively, you can wait a 
few
days until I release the new version.

Original comment by gin...@gmail.com on 13 Jul 2009 at 5:07