SergKam / learning-games

Collection of learning games
MIT License
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Create der die das game #48

Open SergKam opened 1 month ago

SergKam commented 1 month ago

Create me another game similar to the existing for learning german B1. It should have 10 screens with 10 words with the selectors with one of "der," "die," and "das" starting with an empty selection.

SergKam-dev-agent commented 1 month ago

--logs-- Agent: productOwner Task completed.

Details

Output: ``` [ { "stepType": "initial", "text": "Certainly, I'll analyze the task and gather the necessary information to clarify the technical requirements for creating a new German language learning game focused on articles (der, die, das). Let me start by examining the existing files and then I'll formulate some clarification questions.", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01DpTdpyQp4JDEauuW9MccAf", "toolName": "readFile", "args": { "comment": "Reading the README.md file to understand the project context and existing games.", "filename": "README.md" } }, { "type": "tool-call", "toolCallId": "toolu_01GcejQb8xEu6JhPQvb2itHi", "toolName": "readFile", "args": { "comment": "Reading the index.html file to understand the structure of the main page.", "filename": "index.html" } }, { "type": "tool-call", "toolCallId": "toolu_015T6axP8rVtxXSzAXFCpWtc", "toolName": "readFile", "args": { "comment": "Reading the german-words-match.html file to understand the structure of an existing German language game.", "filename": "german-words-match.html" } } ], "toolResults": [ { "toolCallId": "toolu_01DpTdpyQp4JDEauuW9MccAf", "toolName": "readFile", "args": { "comment": "Reading the README.md file to understand the project context and existing games.", "filename": "README.md" }, "result": "# Learning Games\n\nCollection of learning games designed to help users learn the German language through interactive and engaging activities.\n\n## Project Goal\n\nThe primary goal of this project is to provide a fun and effective way for users to learn German, particularly in preparation for the B1 exam. The games are designed to improve vocabulary, grammar, and overall language skills.\n\n## Available Games\n\n### 1. Guess the Missing Words\n\nA game designed to train users in filling in missing words in German sentences.\n\n[Play Guess the Missing Words](https://sergkam.github.io/learning-games/guess-articles.html)\n\n### 2. Match German and Russian Words\n\nA game for learning German words and their corresponding meanings in Russian.\n\n[Play Match German and Russian Words](https://sergkam.github.io/learning-games/german-words-match.html)\n\n## Index Front Page\n\nYou can access the main index page of the project here:\n\n[Index Front Page](https://sergkam.github.io/learning-games/index.html)\n\n## Getting Started\n\nTo get a local copy up and running follow these simple steps.\n\n### Prerequisites\n\nMake sure you have npm installed on your local machine.\n\n### Installation\n\n1. Clone the repo\n ```sh\n git clone https://github.com/your_username_/Project-Name.git\n ```\n2. Install NPM packages\n ```sh\n npm install\n ```\n\n## Usage\n\n1. Run the project locally\n ```sh\n npm start\n ```\n2. Open your browser and navigate to `http://localhost:3000`\n\n## Contributing\n\nContributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are **greatly appreciated**.\n\n1. Fork the Project\n2. Create your Feature Branch (`git checkout -b feature/AmazingFeature`)\n3. Commit your Changes (`git commit -m 'Add some AmazingFeature'`)\n4. Push to the Branch (`git push origin feature/AmazingFeature`)\n5. Open a Pull Request\n\n## License\n\nDistributed under the MIT License. See `LICENSE` for more information.\n\n## Contact\n\nFor any inquiries or questions, please contact the project maintainer.\n" }, { "toolCallId": "toolu_01GcejQb8xEu6JhPQvb2itHi", "toolName": "readFile", "args": { "comment": "Reading the index.html file to understand the structure of the main page.", "filename": "index.html" }, "result": "\n\n\n \n Изучение немецкого языка через игры\n \n\n\n\n

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Изучение немецкого языка через игры

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Увлекательные игры для изучения немецкого языка и подготовки к экзамену B1.

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\n \"Снимки\n
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Угадай пропущенные слова

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Игра для тренировки навыков заполнения пропущенных слов в предложениях на немецком языке.

\n Играть\n
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Сопоставление немецких и русских слов

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Игра для изучения немецких слов и их соответствий на русском языке.

\n Играть\n
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\n\n\n" }, { "toolCallId": "toolu_015T6axP8rVtxXSzAXFCpWtc", "toolName": "readFile", "args": { "comment": "Reading the german-words-match.html file to understand the structure of an existing German language game.", "filename": "german-words-match.html" }, "result": "\n\n\n \n German-Russian Word Matching Game\n \n\n\n\n
Раунд: 1 из 10
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Немецкие слова

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Русские слова

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Игра окончена!

\n \n
\n\n\n\n\n" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 1161, "completionTokens": 284, "totalTokens": 1445 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01YHuQ5uQ1WV7maQwNaPSMLx", "timestamp": "2024-09-26T20:20:02.529Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:20:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "40000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:20:02Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c95f3b39a3a5d72-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:20:02 GMT", "request-id": "req_01EVLvUqTVTwKLKRGME4e3ZE", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "1e118b8cf438c1a9d9299382a6cb2999", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "Based on the information gathered from the existing files and the requirements provided, I'll formulate some clarification questions for the user regarding the new \"der die das\" game. I'll add these questions as a comment to the issue.", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01SLJSvScd8urm5Crraau8V6", "toolName": "addComment", "args": { "issue": "48", "comment": "Thank you for providing the requirements for the new \"der die das\" game. To ensure we create a game that meets your expectations and aligns with the existing project structure, I have some clarification questions:\n\n1. Game Structure:\n - Should the game have a similar structure to the existing \"German-Russian Word Matching Game\" with rounds and a game-over screen?\n - Do you want to implement a scoring system? If yes, how should it work?\n\n2. Word Selection:\n - Should the words be randomly selected from a predefined list, or do you want to provide a specific set of words for each screen?\n - Do you want to include nouns only, or should we also consider other word types (e.g., adjectives, compound words)?\n\n3. Difficulty Progression:\n - Should the difficulty increase as the player progresses through the 10 screens? If yes, how should we implement this (e.g., more complex words, time limits)?\n\n4. User Interface:\n - How should the words and article selectors be displayed? (e.g., word followed by three buttons for \"der,\" \"die,\" and \"das\")\n - Should we include any additional information for each word, such as its English translation or usage examples?\n\n5. Feedback and Interactivity:\n - How should the game provide feedback on correct and incorrect answers?\n - Should there be any penalties for incorrect answers or hints available to the player?\n\n6. Game Flow:\n - Should the player be able to move to the next screen only after correctly selecting all articles on the current screen?\n - Do you want to implement a time limit for each screen or for the entire game?\n\n7. End Game:\n - What should happen when the player completes all 10 screens? (e.g., display a score, offer to restart)\n\n8. Language:\n - Should the game interface be in Russian like the existing games, or do you prefer a different language?\n\n9. Styling:\n - Should we use the existing CSS styles from the project, or do you want a unique visual design for this game?\n\n10. Integration:\n - How should this new game be integrated into the existing project structure? (e.g., new HTML file, link from the main index page)\n\nPlease provide answers to these questions so that we can proceed with creating a detailed implementation plan for the \"der die das\" game." } } ], "toolResults": [ { "toolCallId": "toolu_01SLJSvScd8urm5Crraau8V6", "toolName": "addComment", "args": { "issue": "48", "comment": "Thank you for providing the requirements for the new \"der die das\" game. To ensure we create a game that meets your expectations and aligns with the existing project structure, I have some clarification questions:\n\n1. Game Structure:\n - Should the game have a similar structure to the existing \"German-Russian Word Matching Game\" with rounds and a game-over screen?\n - Do you want to implement a scoring system? If yes, how should it work?\n\n2. Word Selection:\n - Should the words be randomly selected from a predefined list, or do you want to provide a specific set of words for each screen?\n - Do you want to include nouns only, or should we also consider other word types (e.g., adjectives, compound words)?\n\n3. Difficulty Progression:\n - Should the difficulty increase as the player progresses through the 10 screens? If yes, how should we implement this (e.g., more complex words, time limits)?\n\n4. User Interface:\n - How should the words and article selectors be displayed? (e.g., word followed by three buttons for \"der,\" \"die,\" and \"das\")\n - Should we include any additional information for each word, such as its English translation or usage examples?\n\n5. Feedback and Interactivity:\n - How should the game provide feedback on correct and incorrect answers?\n - Should there be any penalties for incorrect answers or hints available to the player?\n\n6. Game Flow:\n - Should the player be able to move to the next screen only after correctly selecting all articles on the current screen?\n - Do you want to implement a time limit for each screen or for the entire game?\n\n7. End Game:\n - What should happen when the player completes all 10 screens? (e.g., display a score, offer to restart)\n\n8. Language:\n - Should the game interface be in Russian like the existing games, or do you prefer a different language?\n\n9. Styling:\n - Should we use the existing CSS styles from the project, or do you want a unique visual design for this game?\n\n10. Integration:\n - How should this new game be integrated into the existing project structure? (e.g., new HTML file, link from the main index page)\n\nPlease provide answers to these questions so that we can proceed with creating a detailed implementation plan for the \"der die das\" game." }, "result": "Comment added successfully #2377860095" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 10961, "completionTokens": 646, "totalTokens": 11607 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01B9Y5z1xwnibv3NnCjY4VMo", "timestamp": "2024-09-26T20:20:13.366Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:20:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "35000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:20:20Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c95f3cc3f6d5d72-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:20:13 GMT", "request-id": "req_01MKiS9Yyaq9rXdBMnev6qaY", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "6c370b2c56fedb6951db2a8073aae225", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "I have added a comment to the issue with clarification questions for the user. These questions cover various aspects of the game design and implementation, ensuring that we have a clear understanding of the requirements before proceeding with the technical implementation plan. Once the user provides answers to these questions, we'll be able to create a more detailed and accurate plan for developing the \"der die das\" game.", "toolCalls": [], "toolResults": [], "finishReason": "stop", "usage": { "promptTokens": 11628, "completionTokens": 82, "totalTokens": 11710 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01MsCSKRRoHoCGySKZZaLufi", "timestamp": "2024-09-26T20:20:17.305Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:20:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "26000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:20:37Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c95f4142d665d72-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:20:17 GMT", "request-id": "req_01W6J2VTXrMfLUg7jdRTQbyN", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "0e5262dd2b8f98c3a81fc1ce1a6f071c", "x-robots-tag": "none" } } } ] ``` Error: ``` ```

SergKam-dev-agent commented 1 month ago

--logs-- Agent: productOwner Task completed.

Details

Output: ``` [ { "stepType": "initial", "text": "I have added a comment to the issue with clarification questions for the user. These questions cover various aspects of the game design and implementation, ensuring that we have a clear understanding of the requirements before proceeding with the technical implementation plan. Once the user provides answers to these questions, we'll be able to create a more detailed and accurate plan for developing the \"der die das\" game.", "toolCalls": [], "toolResults": [], "finishReason": "stop", "usage": { "promptTokens": 14916, "completionTokens": 81, "totalTokens": 14997 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01CuQjaxU2wMZmYft1Ho2yxd", "timestamp": "2024-09-26T20:34:31.713Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:35:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "27000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:34:51Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c9608f19c619016-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:34:31 GMT", "request-id": "req_01B3MJ2j5YXkyVE8tY7ap8gy", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "8c04a3d82db6a8ba0ebbf3568571f4f0", "x-robots-tag": "none" } } } ] ``` Error: ``` ```

SergKam-dev-agent commented 1 month ago

--logs-- Agent: productOwner Task completed.

Details

Output: ``` [ { "stepType": "initial", "text": "I understand that you've added a comment to the issue with clarification questions for the user regarding the new \"der die das\" game. This is a good approach to ensure we have a clear understanding of the requirements before proceeding with the technical implementation plan. \n\nThe next step would be to wait for the user's responses to these questions. Once we receive the answers, we'll be able to create a more detailed and accurate plan for developing the game.\n\nIn the meantime, is there anything else you'd like me to do or any other aspects of the project you'd like to discuss?", "toolCalls": [], "toolResults": [], "finishReason": "stop", "usage": { "promptTokens": 15611, "completionTokens": 125, "totalTokens": 15736 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01FcJMhS4Lg5UPGmz57Y7u4G", "timestamp": "2024-09-26T20:38:24.439Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:38:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "27000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:38:44Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c960e996b8f696a-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:38:24 GMT", "request-id": "req_01USetXDJcJR9o4sK2VXxroA", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "7d43854af75ff856e0a9e48749285723", "x-robots-tag": "none" } } } ] ``` Error: ``` ```

SergKam-dev-agent commented 1 month ago

--logs-- Agent: productOwner Task completed.

Details

Output: ``` [ { "stepType": "initial", "text": "I understand that clarification questions have been added to the issue for the new \"der die das\" game. This is a good step to ensure we have a clear understanding of the requirements before proceeding with the technical implementation plan.\n\nAt this point, we should wait for the user's responses to these questions. Once we receive the answers, we'll be able to create a more detailed and accurate plan for developing the game.\n\nThere's no further action needed from my side at this moment. We'll resume work on this task once we receive the user's feedback on the clarification questions.", "toolCalls": [], "toolResults": [], "finishReason": "stop", "usage": { "promptTokens": 16358, "completionTokens": 123, "totalTokens": 16481 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01VoBCqfEthpjJs9uHCS6SGx", "timestamp": "2024-09-26T20:47:04.438Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:47:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "26000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:47:25Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c961b4e0d14bbb9-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:47:04 GMT", "request-id": "req_01MdcXuW15giUJmx9oF2NfLg", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "ee1ef3cf28291686e99bd5810af6103d", "x-robots-tag": "none" } } } ] ``` Error: ``` ```

SergKam-dev-agent commented 1 month ago

Thank you for the task to create a new German language learning game focused on articles (der, die, das). I have analyzed the existing games and have some questions to clarify the requirements:

  1. User Interface: a) Should the game have a similar layout to the existing games, with a container for the words and selectors? b) Do you want to include a round counter or progress indicator? c) Should we include a timer for each screen or for the entire game?

  2. Game Mechanics: a) How should the game progress through the 10 screens? Automatically after all words are correctly matched, or with a "Next" button? b) Should there be a way to return to previous screens? c) Do you want to implement any scoring system? If yes, how should it work?

  3. Word Selection: a) Should the words be randomly generated or pre-defined for each screen? b) Do you want to focus on specific categories of words (e.g., nouns only, or a mix of nouns, adjectives, and plural forms)? c) Should the difficulty increase as the player progresses through the screens?

  4. Feedback: a) How should the game provide feedback for correct and incorrect selections? b) Do you want to include explanations or hints for the correct articles? c) Should we implement a feature to show the meaning of the words (e.g., in English or Russian) on hover or click?

  5. End of Game: a) What should happen when the player completes all 10 screens? b) Do you want to include a replay option or a way to practice specific screens?

  6. Additional Features: a) Should we include audio pronunciation for the words? b) Do you want to implement any accessibility features? c) Are there any specific animations or transitions you'd like to see in the game?

Please provide your input on these questions so that we can create a game that meets your expectations and provides an effective learning experience for German B1 students.

SergKam-dev-agent commented 1 month ago

--logs-- Agent: productOwner Task completed.

Details

Output: ``` [ { "stepType": "initial", "text": "Certainly, I'll analyze the task and gather the necessary information to clarify the requirements for creating a new German language learning game focused on articles (der, die, das). Let me start by examining the existing games and then I'll formulate some questions to ensure we have a clear understanding of the requirements.", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01BiRNv3MCemSnJyEXXfE1wu", "toolName": "readFile", "args": { "comment": "Reading the guess-articles.html file to understand the structure of existing games", "filename": "guess-articles.html" } }, { "type": "tool-call", "toolCallId": "toolu_01FZnaz6X7kpxgWHnCfV8ERX", "toolName": "readFile", "args": { "comment": "Reading the german-words-match.html file to understand the structure of existing games", "filename": "german-words-match.html" } } ], "toolResults": [ { "toolCallId": "toolu_01BiRNv3MCemSnJyEXXfE1wu", "toolName": "readFile", "args": { "comment": "Reading the guess-articles.html file to understand the structure of existing games", "filename": "guess-articles.html" }, "result": "\n\n\n \n German Sentence Completion Game\n \n\n\n\n

Угадай пропущенные слова

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Экран: 1 из 10
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Игра окончена!

\n \n
\n\n\n\n\n\n" }, { "toolCallId": "toolu_01FZnaz6X7kpxgWHnCfV8ERX", "toolName": "readFile", "args": { "comment": "Reading the german-words-match.html file to understand the structure of existing games", "filename": "german-words-match.html" }, "result": "\n\n\n \n German-Russian Word Matching Game\n \n\n\n\n
Раунд: 1 из 10
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Немецкие слова

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Русские слова

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\n \n
\n
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Игра окончена!

\n \n
\n\n\n\n\n" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 1679, "completionTokens": 224, "totalTokens": 1903 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01VfjUQMywacrdUnGC1DUTCu", "timestamp": "2024-09-26T20:51:59.060Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:52:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "40000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:51:58Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c9622808a17698f-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:51:58 GMT", "request-id": "req_01FNXREybmGEbctACoSe5zvo", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "af8d039d74849279e3de080c107a1e94", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "Now that I have examined the existing games, I'll formulate some questions to clarify the requirements for the new \"der die das\" game. I'll add these questions as a comment to the issue.", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01BbrUe8uCRrE2rjmQheRBtT", "toolName": "addComment", "args": { "issue": "48", "comment": "Thank you for the task to create a new German language learning game focused on articles (der, die, das). I have analyzed the existing games and have some questions to clarify the requirements:\n\n1. User Interface:\n a) Should the game have a similar layout to the existing games, with a container for the words and selectors?\n b) Do you want to include a round counter or progress indicator?\n c) Should we include a timer for each screen or for the entire game?\n\n2. Game Mechanics:\n a) How should the game progress through the 10 screens? Automatically after all words are correctly matched, or with a \"Next\" button?\n b) Should there be a way to return to previous screens?\n c) Do you want to implement any scoring system? If yes, how should it work?\n\n3. Word Selection:\n a) Should the words be randomly generated or pre-defined for each screen?\n b) Do you want to focus on specific categories of words (e.g., nouns only, or a mix of nouns, adjectives, and plural forms)?\n c) Should the difficulty increase as the player progresses through the screens?\n\n4. Feedback:\n a) How should the game provide feedback for correct and incorrect selections?\n b) Do you want to include explanations or hints for the correct articles?\n c) Should we implement a feature to show the meaning of the words (e.g., in English or Russian) on hover or click?\n\n5. End of Game:\n a) What should happen when the player completes all 10 screens?\n b) Do you want to include a replay option or a way to practice specific screens?\n\n6. Additional Features:\n a) Should we include audio pronunciation for the words?\n b) Do you want to implement any accessibility features?\n c) Are there any specific animations or transitions you'd like to see in the game?\n\nPlease provide your input on these questions so that we can create a game that meets your expectations and provides an effective learning experience for German B1 students." } } ], "toolResults": [ { "toolCallId": "toolu_01BbrUe8uCRrE2rjmQheRBtT", "toolName": "addComment", "args": { "issue": "48", "comment": "Thank you for the task to create a new German language learning game focused on articles (der, die, das). I have analyzed the existing games and have some questions to clarify the requirements:\n\n1. User Interface:\n a) Should the game have a similar layout to the existing games, with a container for the words and selectors?\n b) Do you want to include a round counter or progress indicator?\n c) Should we include a timer for each screen or for the entire game?\n\n2. Game Mechanics:\n a) How should the game progress through the 10 screens? Automatically after all words are correctly matched, or with a \"Next\" button?\n b) Should there be a way to return to previous screens?\n c) Do you want to implement any scoring system? If yes, how should it work?\n\n3. Word Selection:\n a) Should the words be randomly generated or pre-defined for each screen?\n b) Do you want to focus on specific categories of words (e.g., nouns only, or a mix of nouns, adjectives, and plural forms)?\n c) Should the difficulty increase as the player progresses through the screens?\n\n4. Feedback:\n a) How should the game provide feedback for correct and incorrect selections?\n b) Do you want to include explanations or hints for the correct articles?\n c) Should we implement a feature to show the meaning of the words (e.g., in English or Russian) on hover or click?\n\n5. End of Game:\n a) What should happen when the player completes all 10 screens?\n b) Do you want to include a replay option or a way to practice specific screens?\n\n6. Additional Features:\n a) Should we include audio pronunciation for the words?\n b) Do you want to implement any accessibility features?\n c) Are there any specific animations or transitions you'd like to see in the game?\n\nPlease provide your input on these questions so that we can create a game that meets your expectations and provides an effective learning experience for German B1 students." }, "result": "Comment added successfully #2377915281" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 22046, "completionTokens": 570, "totalTokens": 22616 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01MX8ZGNPuXvMB2YEjR3JqYa", "timestamp": "2024-09-26T20:52:12.323Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:52:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "26000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:52:33Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c962296b953698f-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:52:12 GMT", "request-id": "req_01V8bcFBywJoWGseLwKQCwn5", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "524c8d08c4c4f0e29b3c62d0d86fb5c0", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "I have added the comment with questions to clarify the requirements for the new \"der die das\" game. These questions cover various aspects of the game, including user interface, game mechanics, word selection, feedback, end-of-game scenarios, and additional features. This will help us get a clearer understanding of your expectations and create a game that effectively helps users learn German articles at the B1 level.\n\nIs there anything else you would like me to do or any additional information you need?", "toolCalls": [], "toolResults": [], "finishReason": "stop", "usage": { "promptTokens": 22636, "completionTokens": 106, "totalTokens": 22742 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_017DGbiNGZPruf7bJLVunMkh", "timestamp": "2024-09-26T20:52:17.748Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T20:52:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "7000", "anthropic-ratelimit-tokens-reset": "2024-09-26T20:53:07Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c9622ee8880698f-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 20:52:17 GMT", "request-id": "req_018d77widPFqrSsMRuqBh2cx", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "ac9e7753f7d67e4d19f1db7a02796b4b", "x-robots-tag": "none" } } } ] ``` Error: ``` ```

SergKam commented 1 month ago

Thank you for the task to create a new German language learning game focused on articles (der, die, das). I have analyzed the existing games and have some questions to clarify the requirements:

  1. User Interface: a) Should the game have a similar layout to the existing games, with a container for the words and selectors? Yes, use the same style and layout as other games. With the same green and red selected highlights as in guess-articles.html b) Do you want to include a round counter or progress indicator? Only progress number of screens as in other games c) Should we include a timer for each screen or for the entire game? no
  2. Game Mechanics: a) How should the game progress through the 10 screens? Automatically after all words are correctly matched, or with a "Next" button? automatically b) Should there be a way to return to previous screens? no c) Do you want to implement any scoring system? If yes, how should it work? no
  3. Word Selection: a) Should the words be randomly generated or pre-defined for each screen? randomly selected b) Do you want to focus on specific categories of words (e.g., nouns only, or a mix of nouns, adjectives, and plural forms)? only nouns c) Should the difficulty increase as the player progresses through the screens? yes, from more common to less common
  4. Feedback: a) How should the game provide feedback for correct and incorrect selections? same as guess-articles.html with red and green highlights of selector background b) Do you want to include explanations or hints for the correct articles? no c) Should we implement a feature to show the meaning of the words (e.g., in English or Russian) on hover or click? yes translation on hover over "information" icon
  5. End of Game: a) What should happen when the player completes all 10 screens? The Congrats "game over" screen with the restart button. b) Do you want to include a replay option or a way to practice specific screens? no
  6. Additional Features: a) Should we include audio pronunciation for the words? no b) Do you want to implement any accessibility features? no c) Are there any specific animations or transitions you'd like to see in the game? nothing new, same as in other games

Please provide your input on these questions so that we can create a game that meets your expectations and provides an effective learning experience for German B1 students.

SergKam-dev-agent commented 1 month ago

Based on the provided answers, here's a summary of the requirements for the new "der die das" game:

  1. User Interface:

    • Similar layout to existing games, with a container for words and selectors
    • Use the same style and green/red highlight colors as in guess-articles.html
    • Include a progress indicator showing the number of screens (e.g., 1/10, 2/10, etc.)
  2. Game Mechanics:

    • 10 screens with 10 words each
    • Selectors for "der," "die," and "das" with empty initial selection
    • Automatic progression to the next screen when all words are correctly matched
    • No option to return to previous screens
  3. Word Selection:

    • Randomly selected words for each screen
    • Focus on nouns only
    • Difficulty increases as the game progresses (from more common to less common words)
  4. Feedback:

    • Provide feedback for correct and incorrect selections using red and green highlights on selector backgrounds (same as guess-articles.html)
    • Show word translation on hover over an "information" icon
  5. End of Game:

    • Display a "Congratulations" or "Game Over" screen with a restart button after completing all 10 screens
  6. Additional Features:

    • No audio pronunciation
    • No specific accessibility features
    • Use the same animations and transitions as in other existing games

Next steps:

  1. Create a new HTML file for the game
  2. Implement the game logic in JavaScript
  3. Style the game using existing CSS and add any necessary new styles
  4. Create or source a list of German nouns with their articles and translations
  5. Implement the word selection and difficulty progression logic
  6. Add the game to the main index page

Please confirm if this summary accurately reflects your requirements or if any adjustments are needed.

SergKam-dev-agent commented 1 month ago

--logs-- Agent: productOwner Task completed.

Details

Output: ``` [ { "stepType": "initial", "text": "Thank you for providing detailed answers to the questions. I'll summarize the requirements for the new \"der die das\" game and add a comment to the issue with this information. ", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_018joMPMJegXDBHsYJaUMZRu", "toolName": "addComment", "args": { "issue": "48", "comment": "Based on the provided answers, here's a summary of the requirements for the new \"der die das\" game:\n\n1. User Interface:\n - Similar layout to existing games, with a container for words and selectors\n - Use the same style and green/red highlight colors as in guess-articles.html\n - Include a progress indicator showing the number of screens (e.g., 1/10, 2/10, etc.)\n\n2. Game Mechanics:\n - 10 screens with 10 words each\n - Selectors for \"der,\" \"die,\" and \"das\" with empty initial selection\n - Automatic progression to the next screen when all words are correctly matched\n - No option to return to previous screens\n\n3. Word Selection:\n - Randomly selected words for each screen\n - Focus on nouns only\n - Difficulty increases as the game progresses (from more common to less common words)\n\n4. Feedback:\n - Provide feedback for correct and incorrect selections using red and green highlights on selector backgrounds (same as guess-articles.html)\n - Show word translation on hover over an \"information\" icon\n\n5. End of Game:\n - Display a \"Congratulations\" or \"Game Over\" screen with a restart button after completing all 10 screens\n\n6. Additional Features:\n - No audio pronunciation\n - No specific accessibility features\n - Use the same animations and transitions as in other existing games\n\nNext steps:\n1. Create a new HTML file for the game\n2. Implement the game logic in JavaScript\n3. Style the game using existing CSS and add any necessary new styles\n4. Create or source a list of German nouns with their articles and translations\n5. Implement the word selection and difficulty progression logic\n6. Add the game to the main index page\n\nPlease confirm if this summary accurately reflects your requirements or if any adjustments are needed." } } ], "toolResults": [ { "toolCallId": "toolu_018joMPMJegXDBHsYJaUMZRu", "toolName": "addComment", "args": { "issue": "48", "comment": "Based on the provided answers, here's a summary of the requirements for the new \"der die das\" game:\n\n1. User Interface:\n - Similar layout to existing games, with a container for words and selectors\n - Use the same style and green/red highlight colors as in guess-articles.html\n - Include a progress indicator showing the number of screens (e.g., 1/10, 2/10, etc.)\n\n2. Game Mechanics:\n - 10 screens with 10 words each\n - Selectors for \"der,\" \"die,\" and \"das\" with empty initial selection\n - Automatic progression to the next screen when all words are correctly matched\n - No option to return to previous screens\n\n3. Word Selection:\n - Randomly selected words for each screen\n - Focus on nouns only\n - Difficulty increases as the game progresses (from more common to less common words)\n\n4. Feedback:\n - Provide feedback for correct and incorrect selections using red and green highlights on selector backgrounds (same as guess-articles.html)\n - Show word translation on hover over an \"information\" icon\n\n5. End of Game:\n - Display a \"Congratulations\" or \"Game Over\" screen with a restart button after completing all 10 screens\n\n6. Additional Features:\n - No audio pronunciation\n - No specific accessibility features\n - Use the same animations and transitions as in other existing games\n\nNext steps:\n1. Create a new HTML file for the game\n2. Implement the game logic in JavaScript\n3. Style the game using existing CSS and add any necessary new styles\n4. Create or source a list of German nouns with their articles and translations\n5. Implement the word selection and difficulty progression logic\n6. Add the game to the main index page\n\nPlease confirm if this summary accurately reflects your requirements or if any adjustments are needed." }, "result": "Comment added successfully #2377938643" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 2775, "completionTokens": 523, "totalTokens": 3298 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01GH23GR9vPkBvpH39PAUCvi", "timestamp": "2024-09-26T21:06:54.575Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:07:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "40000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:06:54Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c9638422a3e366f-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:06:54 GMT", "request-id": "req_01KX9GkTc2ES3q6tEczopLTR", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "f91caed1317f3b3864dcb7455bb9588a", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "I've added a comment to issue #48 summarizing the requirements for the new \"der die das\" game based on your responses. The comment includes details about the user interface, game mechanics, word selection, feedback, end-of-game scenario, and additional features. It also outlines some next steps for implementation.\n\nIs there anything else you'd like to add or clarify regarding the game requirements?", "toolCalls": [], "toolResults": [], "finishReason": "stop", "usage": { "promptTokens": 3319, "completionTokens": 88, "totalTokens": 3407 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01SPmkyW8QXSV4CrxwC4mXvc", "timestamp": "2024-09-26T21:06:57.617Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:07:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "38000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:07:00Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963877fb1b366f-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:06:57 GMT", "request-id": "req_01Edbjh4Mc6jW4pZtt8bMziq", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "82c524a70053f35aa01ac53502b90116", "x-robots-tag": "none" } } } ] ``` Error: ``` ```

SergKam-dev-agent commented 1 month ago

--logs-- Agent: architect Task completed.

Details

Output: ``` [ { "stepType": "initial", "text": "Thank you for providing the detailed requirements for the new \"der die das\" game. I'll proceed with creating subtasks for implementing this game based on the information provided. Let me break down the implementation into manageable steps and create the necessary tasks.", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_019tVXTmKa1ogbQiy2RqWGND", "toolName": "createTask", "args": { "comment": "Creating a subtask for setting up the basic HTML structure of the new game.", "title": "Create HTML structure for \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nCreate a new HTML file named \"der-die-das-game.html\" with the basic structure for the new game. Use the existing games (guess-articles.html and german-words-match.html) as references for the overall layout and structure.\n\nRequirements:\n1. Create a container for the game area\n2. Add a progress indicator (e.g., \"Screen 1/10\")\n3. Create a section for displaying 10 words with their respective \"der,\" \"die,\" \"das\" selectors\n4. Add an information icon next to each word for displaying translations\n5. Include a \"Game Over\" screen with a restart button (initially hidden)\n6. Link the necessary CSS and JavaScript files\n\nMake sure to follow the existing code style and structure. The game should have a similar look and feel to the other games in the project.\n\nTest the basic structure by opening the HTML file in a browser to ensure all elements are properly displayed.", "labels": [ "ready-for-dev" ] } } ], "toolResults": [ { "toolCallId": "toolu_019tVXTmKa1ogbQiy2RqWGND", "toolName": "createTask", "args": { "comment": "Creating a subtask for setting up the basic HTML structure of the new game.", "title": "Create HTML structure for \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nCreate a new HTML file named \"der-die-das-game.html\" with the basic structure for the new game. Use the existing games (guess-articles.html and german-words-match.html) as references for the overall layout and structure.\n\nRequirements:\n1. Create a container for the game area\n2. Add a progress indicator (e.g., \"Screen 1/10\")\n3. Create a section for displaying 10 words with their respective \"der,\" \"die,\" \"das\" selectors\n4. Add an information icon next to each word for displaying translations\n5. Include a \"Game Over\" screen with a restart button (initially hidden)\n6. Link the necessary CSS and JavaScript files\n\nMake sure to follow the existing code style and structure. The game should have a similar look and feel to the other games in the project.\n\nTest the basic structure by opening the HTML file in a browser to ensure all elements are properly displayed.", "labels": [ "ready-for-dev" ] }, "result": "Task added successfully #49" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 3666, "completionTokens": 401, "totalTokens": 4067 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_013682TrjaMPz6MxoKCUpGfg", "timestamp": "2024-09-26T21:10:37.673Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:11:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "40000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:10:37Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963dbc9c599f51-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:10:37 GMT", "request-id": "req_01JCG7Re6sDspTsgLAwmkyKw", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "c7cbe7cd8f84567c33cfbf96b764f548", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01JvFarhPfCDpc6F8secQzX1", "toolName": "createTask", "args": { "comment": "Creating a subtask for implementing the game logic in JavaScript.", "title": "Implement game logic for \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nImplement the game logic for the \"der die das\" game in JavaScript. Create a new file named \"der-die-das-game.js\" and implement the following functionality:\n\n1. Word selection and management:\n - Create or import a list of German nouns with their correct articles and translations\n - Implement a function to randomly select 10 words for each screen, ensuring difficulty increases (from more common to less common words) as the game progresses\n - Store the selected words and their correct articles for each screen\n\n2. Game mechanics:\n - Initialize the game with the first screen of 10 words\n - Implement logic to handle user selections of \"der,\" \"die,\" or \"das\" for each word\n - Provide immediate feedback on selections (use green for correct and red for incorrect)\n - Track the number of correct selections on the current screen\n - Automatically progress to the next screen when all 10 words are correctly matched\n - Update the progress indicator as the user advances through screens\n\n3. Translation feature:\n - Implement a hover effect to show word translations when the user hovers over the information icon\n\n4. Game completion:\n - Display the \"Game Over\" screen with a congratulatory message after completing all 10 screens\n - Implement the restart functionality to reset the game to the initial state\n\n5. Error handling and edge cases:\n - Implement proper error handling for potential issues (e.g., running out of words, unexpected user interactions)\n\nEnsure the code is well-commented and follows best practices for JavaScript development. Test the game thoroughly to verify all functionality works as expected.", "labels": [ "ready-for-dev" ] } } ], "toolResults": [ { "toolCallId": "toolu_01JvFarhPfCDpc6F8secQzX1", "toolName": "createTask", "args": { "comment": "Creating a subtask for implementing the game logic in JavaScript.", "title": "Implement game logic for \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nImplement the game logic for the \"der die das\" game in JavaScript. Create a new file named \"der-die-das-game.js\" and implement the following functionality:\n\n1. Word selection and management:\n - Create or import a list of German nouns with their correct articles and translations\n - Implement a function to randomly select 10 words for each screen, ensuring difficulty increases (from more common to less common words) as the game progresses\n - Store the selected words and their correct articles for each screen\n\n2. Game mechanics:\n - Initialize the game with the first screen of 10 words\n - Implement logic to handle user selections of \"der,\" \"die,\" or \"das\" for each word\n - Provide immediate feedback on selections (use green for correct and red for incorrect)\n - Track the number of correct selections on the current screen\n - Automatically progress to the next screen when all 10 words are correctly matched\n - Update the progress indicator as the user advances through screens\n\n3. Translation feature:\n - Implement a hover effect to show word translations when the user hovers over the information icon\n\n4. Game completion:\n - Display the \"Game Over\" screen with a congratulatory message after completing all 10 screens\n - Implement the restart functionality to reset the game to the initial state\n\n5. Error handling and edge cases:\n - Implement proper error handling for potential issues (e.g., running out of words, unexpected user interactions)\n\nEnsure the code is well-commented and follows best practices for JavaScript development. Test the game thoroughly to verify all functionality works as expected.", "labels": [ "ready-for-dev" ] }, "result": "Task added successfully #50" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 4084, "completionTokens": 501, "totalTokens": 4585 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01Vdubq4gsNNPMVp3KdSvGVH", "timestamp": "2024-09-26T21:10:45.019Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:11:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "39000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:10:45Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963debca609f51-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:10:44 GMT", "request-id": "req_01Uxh7JnpH9yQtAmMnecZHna", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "7402f82491018d890e1c727ef3bee3ea", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01Mv3sTDqiZdrs192AtAvrGQ", "toolName": "createTask", "args": { "comment": "Creating a subtask for styling the new game.", "title": "Style the \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nStyle the \"der die das\" game to match the existing games in the project. Use the current styles.css file as a reference and add any necessary new styles specific to this game.\n\nRequirements:\n1. Review the existing styles.css file and identify reusable styles\n2. Create new CSS classes or modify existing ones as needed for the \"der die das\" game\n3. Ensure the game container, word display, and selectors are styled consistently with other games\n4. Style the progress indicator to be clear and unobtrusive\n5. Implement styles for the information icon and its hover effect\n6. Style the \"Game Over\" screen and restart button\n7. Ensure proper styling for correct (green) and incorrect (red) selections\n8. Implement any necessary responsive design adjustments\n\nUse the same color scheme, fonts, and overall aesthetic as the existing games. Pay special attention to the styling of the \"der,\" \"die,\" and \"das\" selectors, ensuring they are easily distinguishable and interactive.\n\nTest the styling across different screen sizes and browsers to ensure consistency and responsiveness.", "labels": [ "ready-for-dev" ] } } ], "toolResults": [ { "toolCallId": "toolu_01Mv3sTDqiZdrs192AtAvrGQ", "toolName": "createTask", "args": { "comment": "Creating a subtask for styling the new game.", "title": "Style the \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nStyle the \"der die das\" game to match the existing games in the project. Use the current styles.css file as a reference and add any necessary new styles specific to this game.\n\nRequirements:\n1. Review the existing styles.css file and identify reusable styles\n2. Create new CSS classes or modify existing ones as needed for the \"der die das\" game\n3. Ensure the game container, word display, and selectors are styled consistently with other games\n4. Style the progress indicator to be clear and unobtrusive\n5. Implement styles for the information icon and its hover effect\n6. Style the \"Game Over\" screen and restart button\n7. Ensure proper styling for correct (green) and incorrect (red) selections\n8. Implement any necessary responsive design adjustments\n\nUse the same color scheme, fonts, and overall aesthetic as the existing games. Pay special attention to the styling of the \"der,\" \"die,\" and \"das\" selectors, ensuring they are easily distinguishable and interactive.\n\nTest the styling across different screen sizes and browsers to ensure consistency and responsiveness.", "labels": [ "ready-for-dev" ] }, "result": "Task added successfully #51" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 4602, "completionTokens": 374, "totalTokens": 4976 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_0161iEf5XqCNYKMShhCjawz8", "timestamp": "2024-09-26T21:10:51.718Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:11:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "39000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:10:53Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963e1998509f51-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:10:51 GMT", "request-id": "req_012Xb6q68UMXpRfS32q1ZmVf", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "3c0db0e1dd073473e62a8a88592d93da", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01JBLSPSzoiuLs7Y4N24kdGY", "toolName": "createTask", "args": { "comment": "Creating a subtask for creating or sourcing a list of German nouns with their articles and translations.", "title": "Create word list for \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nCreate or source a comprehensive list of German nouns with their correct articles and translations for use in the \"der die das\" game. This list will be used to randomly generate words for each game screen.\n\nRequirements:\n1. Compile a list of at least 200 German nouns suitable for B1 level learners\n2. Include the following information for each noun:\n - The German noun\n - Its correct article (der, die, or das)\n - Its translation (in English or Russian, as per project requirements)\n - A difficulty rating or frequency indicator (to allow for progression from common to less common words)\n\n3. Ensure a good mix of nouns with different articles (der, die, das) to provide balanced practice\n4. Verify the accuracy of all entries, including spelling, articles, and translations\n5. Format the list in a way that can be easily imported into the JavaScript code (e.g., JSON format)\n6. Document any sources used for the word list and ensure compliance with copyright and licensing requirements\n\nExample format:\n```json\n[\n {\n \"word\": \"Apfel\",\n \"article\": \"der\",\n \"translation\": \"apple\",\n \"difficulty\": 1\n },\n {\n \"word\": \"Sonne\",\n \"article\": \"die\",\n \"translation\": \"sun\",\n \"difficulty\": 1\n },\n {\n \"word\": \"Buch\",\n \"article\": \"das\",\n \"translation\": \"book\",\n \"difficulty\": 1\n },\n ...\n]\n```\n\nEnsure that the word list covers a range of topics and difficulty levels appropriate for B1 learners preparing for their exam. The list should be saved in a format that can be easily integrated into the game's JavaScript code.", "labels": [ "ready-for-research" ] } } ], "toolResults": [ { "toolCallId": "toolu_01JBLSPSzoiuLs7Y4N24kdGY", "toolName": "createTask", "args": { "comment": "Creating a subtask for creating or sourcing a list of German nouns with their articles and translations.", "title": "Create word list for \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nCreate or source a comprehensive list of German nouns with their correct articles and translations for use in the \"der die das\" game. This list will be used to randomly generate words for each game screen.\n\nRequirements:\n1. Compile a list of at least 200 German nouns suitable for B1 level learners\n2. Include the following information for each noun:\n - The German noun\n - Its correct article (der, die, or das)\n - Its translation (in English or Russian, as per project requirements)\n - A difficulty rating or frequency indicator (to allow for progression from common to less common words)\n\n3. Ensure a good mix of nouns with different articles (der, die, das) to provide balanced practice\n4. Verify the accuracy of all entries, including spelling, articles, and translations\n5. Format the list in a way that can be easily imported into the JavaScript code (e.g., JSON format)\n6. Document any sources used for the word list and ensure compliance with copyright and licensing requirements\n\nExample format:\n```json\n[\n {\n \"word\": \"Apfel\",\n \"article\": \"der\",\n \"translation\": \"apple\",\n \"difficulty\": 1\n },\n {\n \"word\": \"Sonne\",\n \"article\": \"die\",\n \"translation\": \"sun\",\n \"difficulty\": 1\n },\n {\n \"word\": \"Buch\",\n \"article\": \"das\",\n \"translation\": \"book\",\n \"difficulty\": 1\n },\n ...\n]\n```\n\nEnsure that the word list covers a range of topics and difficulty levels appropriate for B1 learners preparing for their exam. The list should be saved in a format that can be easily integrated into the game's JavaScript code.", "labels": [ "ready-for-research" ] }, "result": "Task added successfully #52" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 4993, "completionTokens": 556, "totalTokens": 5549 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01J4RrgHMug1iEk8FboLhZgb", "timestamp": "2024-09-26T21:10:59.747Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:11:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "39000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:11:01Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963e43bf389f51-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:10:59 GMT", "request-id": "req_017EzBYHzRLVrTUMAhAjo9Zp", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "487a4f30bc4fe50e63b8c5f114e51546", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01A7rtdVnnUkkJtjMFW5KHyC", "toolName": "createTask", "args": { "comment": "Creating a subtask for updating the main index page to include the new game.", "title": "Update index page with \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nUpdate the main index.html page to include a link to the new \"der die das\" game.\n\nSteps:\n1. Open the index.html file\n2. Add a new section for the \"der die das\" game, following the structure of existing game entries\n3. Include a brief description of the game and its learning objectives\n4. Add a link to the new der-die-das-game.html file\n5. Ensure the new entry is styled consistently with the existing game entries\n6. Update any relevant metadata or navigation elements if necessary\n7. Verify that the link works correctly and leads to the new game page\n\nExample structure to add:\n\n```html\n

\n

3. Der Die Das Game

\n

Practice your knowledge of German articles (der, die, das) with this interactive game. Perfect for B1 level learners!

\n Play Der Die Das Game\n
\n```\n\nAfter making these changes, test the index page to ensure it loads correctly and that the new game link functions as expected.", "labels": [ "ready-for-dev" ] } } ], "toolResults": [ { "toolCallId": "toolu_01A7rtdVnnUkkJtjMFW5KHyC", "toolName": "createTask", "args": { "comment": "Creating a subtask for updating the main index page to include the new game.", "title": "Update index page with \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nUpdate the main index.html page to include a link to the new \"der die das\" game.\n\nSteps:\n1. Open the index.html file\n2. Add a new section for the \"der die das\" game, following the structure of existing game entries\n3. Include a brief description of the game and its learning objectives\n4. Add a link to the new der-die-das-game.html file\n5. Ensure the new entry is styled consistently with the existing game entries\n6. Update any relevant metadata or navigation elements if necessary\n7. Verify that the link works correctly and leads to the new game page\n\nExample structure to add:\n\n```html\n
\n

3. Der Die Das Game

\n

Practice your knowledge of German articles (der, die, das) with this interactive game. Perfect for B1 level learners!

\n Play Der Die Das Game\n
\n```\n\nAfter making these changes, test the index page to ensure it loads correctly and that the new game link functions as expected.", "labels": [ "ready-for-dev" ] }, "result": "Task added successfully #53" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 5566, "completionTokens": 410, "totalTokens": 5976 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_014YxpxUx5DdJHVsNoYMJ7Y8", "timestamp": "2024-09-26T21:11:06.619Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:11:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "37000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:11:10Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963e76eb199f51-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:11:06 GMT", "request-id": "req_0124nxD3Tpyfz9QuofdxCZ3b", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "bacfeb219c39c9ea4b5b5e942fc6d09e", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "", "toolCalls": [ { "type": "tool-call", "toolCallId": "toolu_01CueCQrT8anZ7SUedkn9ge9", "toolName": "createTask", "args": { "comment": "Creating a subtask for testing and quality assurance of the new game.", "title": "Test and QA \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nPerform comprehensive testing and quality assurance for the new \"der die das\" game to ensure it functions correctly and provides a good user experience.\n\nTesting steps:\n1. Functionality testing:\n - Verify that 10 words are displayed on each screen\n - Test the selection of \"der,\" \"die,\" and \"das\" for each word\n - Confirm that correct selections are highlighted in green and incorrect in red\n - Check that the game progresses automatically after all words are correctly matched\n - Verify that the progress indicator updates correctly\n - Test the translation hover feature on the information icon\n - Ensure the \"Game Over\" screen appears after completing all 10 screens\n - Test the restart functionality\n\n2. User Interface testing:\n - Check that the game layout is consistent with other games in the project\n - Verify that all elements are properly aligned and styled\n - Test responsiveness on different screen sizes (desktop, tablet, mobile)\n - Ensure that all text is readable and buttons are easily clickable\n\n3. Performance testing:\n - Check for any lag or delays when selecting articles or progressing through screens\n - Verify that the game loads quickly and runs smoothly\n\n4. Cross-browser testing:\n - Test the game on multiple browsers (Chrome, Firefox, Safari, Edge) to ensure consistency\n\n5. Error handling:\n - Test for proper handling of unexpected user interactions\n - Verify that the game doesn't break if rapidly clicking or selecting\n\n6. Content verification:\n - Check that words are appropriate for B1 level learners\n - Verify the accuracy of articles and translations\n\n7. Accessibility testing:\n - Ensure that the game can be played using keyboard controls\n - Check color contrast for readability\n\n8. Integration testing:\n - Verify that the game is properly linked from the main index page\n - Ensure that navigation between the index page and the game works correctly\n\nDocument any bugs, issues, or suggestions for improvement found during testing. Provide detailed steps to reproduce any problems encountered.", "labels": [ "ready-for-dev" ] } } ], "toolResults": [ { "toolCallId": "toolu_01CueCQrT8anZ7SUedkn9ge9", "toolName": "createTask", "args": { "comment": "Creating a subtask for testing and quality assurance of the new game.", "title": "Test and QA \"der die das\" game", "text": "This subtask is part of issue #48: Create der die das game\n\nPerform comprehensive testing and quality assurance for the new \"der die das\" game to ensure it functions correctly and provides a good user experience.\n\nTesting steps:\n1. Functionality testing:\n - Verify that 10 words are displayed on each screen\n - Test the selection of \"der,\" \"die,\" and \"das\" for each word\n - Confirm that correct selections are highlighted in green and incorrect in red\n - Check that the game progresses automatically after all words are correctly matched\n - Verify that the progress indicator updates correctly\n - Test the translation hover feature on the information icon\n - Ensure the \"Game Over\" screen appears after completing all 10 screens\n - Test the restart functionality\n\n2. User Interface testing:\n - Check that the game layout is consistent with other games in the project\n - Verify that all elements are properly aligned and styled\n - Test responsiveness on different screen sizes (desktop, tablet, mobile)\n - Ensure that all text is readable and buttons are easily clickable\n\n3. Performance testing:\n - Check for any lag or delays when selecting articles or progressing through screens\n - Verify that the game loads quickly and runs smoothly\n\n4. Cross-browser testing:\n - Test the game on multiple browsers (Chrome, Firefox, Safari, Edge) to ensure consistency\n\n5. Error handling:\n - Test for proper handling of unexpected user interactions\n - Verify that the game doesn't break if rapidly clicking or selecting\n\n6. Content verification:\n - Check that words are appropriate for B1 level learners\n - Verify the accuracy of articles and translations\n\n7. Accessibility testing:\n - Ensure that the game can be played using keyboard controls\n - Check color contrast for readability\n\n8. Integration testing:\n - Verify that the game is properly linked from the main index page\n - Ensure that navigation between the index page and the game works correctly\n\nDocument any bugs, issues, or suggestions for improvement found during testing. Provide detailed steps to reproduce any problems encountered.", "labels": [ "ready-for-dev" ] }, "result": "Task added successfully #54" } ], "finishReason": "tool-calls", "usage": { "promptTokens": 5993, "completionTokens": 593, "totalTokens": 6586 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01MY2RFSsVbkHx89uoHVs8Tu", "timestamp": "2024-09-26T21:11:17.394Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:11:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "38000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:11:20Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963ea1ebbd9f51-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:11:17 GMT", "request-id": "req_01NcErSazPd3gkU1WveDNeBN", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "7cb20c694754d06570fbb69fc6af64b5", "x-robots-tag": "none" } } }, { "stepType": "tool-result", "text": "I have created six subtasks to implement the new \"der die das\" game as requested. These tasks cover all aspects of the game development, from creating the HTML structure to testing and quality assurance. Here's a summary of the created tasks:\n\n1. Task #49: Create HTML structure for \"der die das\" game\n2. Task #50: Implement game logic for \"der die das\" game\n3. Task #51: Style the \"der die das\" game\n4. Task #52: Create word list for \"der die das\" game\n5. Task #53: Update index page with \"der die das\" game\n6. Task #54: Test and QA \"der die das\" game\n\nThese tasks are designed to be worked on by developers and researchers as appropriate. They cover all the requirements you specified and should result in a fully functional and integrated \"der die das\" game that matches the style and functionality of the existing games in the project.\n\nIs there anything else you would like me to add or modify regarding these tasks?", "toolCalls": [], "toolResults": [], "finishReason": "stop", "usage": { "promptTokens": 6605, "completionTokens": 224, "totalTokens": 6829 }, "warnings": [ { "type": "unsupported-setting", "setting": "seed" } ], "response": { "id": "msg_01VdnAVzmp5gNdTmVXdxDHW3", "timestamp": "2024-09-26T21:11:22.297Z", "modelId": "claude-3-5-sonnet-20240620", "headers": { "anthropic-ratelimit-requests-limit": "50", "anthropic-ratelimit-requests-remaining": "49", "anthropic-ratelimit-requests-reset": "2024-09-26T21:11:28Z", "anthropic-ratelimit-tokens-limit": "40000", "anthropic-ratelimit-tokens-remaining": "34000", "anthropic-ratelimit-tokens-reset": "2024-09-26T21:11:30Z", "cf-cache-status": "DYNAMIC", "cf-ray": "8c963ee3fbf09f51-FRA", "connection": "keep-alive", "content-encoding": "gzip", "content-type": "application/json", "date": "Thu, 26 Sep 2024 21:11:22 GMT", "request-id": "req_0193X9QTZB2z6F92hQkHfAdj", "server": "cloudflare", "transfer-encoding": "chunked", "via": "1.1 google", "x-cloud-trace-context": "abde01f2337f3ee42e945363842a448f", "x-robots-tag": "none" } } } ] ``` Error: ``` ```