A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Optimize HLSL type lookups in generators, refactor code #709
Description
This PR includes a few housecleaning changes:
TrackType
extension that was in the wrong place