Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Refactor D2DTransformMapper<T> APIs #715

Closed Sergio0694 closed 9 months ago

Sergio0694 commented 9 months ago

Description

Extracted from fhl/d2d-compute-shaders. This PR includes two main changes:

Also sealed some more methods while at it, for extra perf.