Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Remove header from generated HLSL sources #733

Closed Sergio0694 closed 8 months ago

Sergio0694 commented 8 months ago

Description

This PR removes the generated headers in the HLSL sources. They weren't really that useful in the first place anyway.