Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
2.7k stars 121 forks source link

Add incrementality unit tests for DX12 and D2D generators #738

Closed Sergio0694 closed 8 months ago

Sergio0694 commented 8 months ago

Currently there's no validation whatsoever in the unit tests about the generators being incremental. They should definitely be already, as otherwise the IDE would just die (probably), but it certainly wouldn't hurt to add some of these tests too.

Reference here.